Showing posts with label Year 6. Show all posts
Showing posts with label Year 6. Show all posts

Friday, June 22, 2012

Year 6 Unit 3 Part 3

Grade 6
Unit 3 Part 3
Goal: Can I help you? And Can you____?

Can I help you?
              Learn the phrases
                            Can I help you?
                                          Yes, Please
                                          No, Thank you

Build a train
              While the music is going Students must walk around, when the music stops they have to find the nearest person and do Rock, Scissors, Paper. The loser asks Can I help you? The winner says Yes Please. The loser then grabs on to the shoulders of the winner, and joins their train. The trains now go around while the music is playing, when the music stops the leaders of the trains must match up and do Rock, Scissors, Paper, the winner loser train asks, Can I help you? The Winner train says Yes please and the loser train joins onto the winner train.
The game continues until the entire class has made one big train.

Gestures.
Using the vocabulary we have learned in Unit 3 we will play charades.
The students will divide into 3 teams.
One student will act out one of the cards, the students on that persons team must try to guess what that person is acting out. To guess the student must raise their hand and ask Can you _____?
              If the student is right they say
              Yes, I can
              If the student is wrong they say
              No, I can’t
Students will get points for their teams if the guess correctly. If the team shouts out the answer, or speaks in Japanese they get -1 point.

Thursday, June 14, 2012

Year 6 Unit 3 Part 2

Unit 3 Part 2
Goal: I can ____. I can’t _____. You can _____. You can’t _____. Can I ____? Can you ____? Yes I can. No I can’t

Warm up.
Hokey Pokey.
              Fun song in English.
              Silly Dance.
              Reviews Body parts.

Review Birthdays
              Have students tell me their birthdays
             
Review flash cards from last week
              Remember I can____ I can play ____
              Then add in question Can you _____? Can you play ____?
              Have the students ask me what I can and can’t do.
              After the student understand we will learn
              Can I _____? And No you can’t Yes you can.

Who am I?
Students will each be given a card, they are not allowed to look at it. They must place the card on their forehead so that everyone else can see it. The goal is to figure out what you can do.
They must go around and ask
              Can I ____?
The student they ask must respond with
              Yes you can.
              No, you can’t.
Once a student figures out what they can do they must sit at their desk.
Once most of the students figure out what the can do We will go around and see what their guesses are.
             
             

Year 6 Unit 3 Part 1

Grade 6
Unit 3 Part 1

Warm up
We will have students review
              When is your Birthday?
                            Month/Day
              Student volunteers should demonstrate their knowledge.

Introduce vocabulary
              Start with just the vocabulary flash cards, Work up to I can ______
              Make sure students understand when to say play, and when to skip it.
              I can play soccer.               I can dance
              I can play baseball.           I can swim.
              I can play piano                I can sing
                            “can” must be followed by a verb
                            So for dance, swim, sing, run…. They should not say play first
                            For games (soccer, baseball, volleyball, …) and instruments (Piano, clarinet, violin…) they must say play first because games and instruments are nouns.

Zombies:

必要な教材
  • 単語のフラッシュカード
手順
  1. 単語のフラッシュカードで言葉を練習してから、HRTと一緒にゲームのやり方を示す。
  2. 3つまたは4つの種類の言葉のフラッシュカードを黒板に貼り、児童に10秒以内でフラッシュカードのどれか好きな言葉を選ばせる。
  3. ゲームの目的は児童がゾンビのように教室を歩き回って、ジャンケンをする相手を探し、勝負をする。
    • A: "I can swim.
    • B: "I  can cook."     *ジャンケン* (B が勝つ)
    • A: "I can cook too."   ジャンケンに負けた児童は勝った児童と同じフレーズを繰り返して 「too」をつける。
  4. ジャンケンに負けた児童に勝った児童が"かまれた"ということになる。そして、負けた児童の単語は、勝った児童の単語と同じものに変わって、他のゾンビに伝染する。
    • A: "I can cook."
    • C: "I can swim."    *ジャンケン* (A が勝つ)
    • C: "I can cook too."
  5. 二人は同じことを言った場合は、ジャンケンをしない。
    • B: "I can swim."
    • C: "I can swim too."
  6. ゲームの終わりに、同じ言葉に伝染したゾンビが何人いるかを数える。

Brief Outline: Students become zombies to practice  “I can _____” and “I can _____ too”

Materials Needed:
  • Vocabulary flashcards

Detailed Explanation:
  1. After practicing some vocabulary, demonstrate the game with the teacher.
  2. Put 3-4 of the vocabulary flashcards on the board and give students 10 seconds to decide on their favorite one.
  3. The point of the game is for students to walk around like zombies, find a partner and have a janken battle.
    • A: "I can swim."
    • B: "I can cook."         *Janken* (B wins)
    • A: "I can cook too."      Students will need to add "too" at the end of the sentence.
  4. The janken loser has been `bitten` by the winner. The loser`s favorite vocabulary becomes the same as the winner`s and they try to infect other zombies.
    • A: "I can cook."
    • C: "I can swim."            *Janken* (A wins)
    • C: "I can cook too."      Students will need to add "too" at the end of the sentence.
  5. If both zombies like the same thing they don`t play janken.
 Zombie game from Englipedia

Thursday, May 31, 2012

Year 6 Unit 2 Part 3

Grade 6 Unit 2 Part 3
Months
Goal: Be able to ask and Answer “When is your Birthday?” “It’s in _____”

Start with just the months
              Go through to review

Play Gopher game
              Students must stand up for their birthday month

Ordinal Numbers
              Introduce ordinal numbers
              Start with 4th, 6th, 7th, 16th…. à all the regular numbers
              Then introduce 5th
              Teach 1st, 2nd, 3rd,
              Then show them there is a pattern
                            1st, 21st, 31st, 2nd, 22nd, 32nd, 3rd, 23rd, 33rd

Students should get in pairs and practice
              When is your birthday?
                            It’s January 3rd

Battleship
Students will each be given a paper with 2 grids on it. One grid is their secret board, one is their guessing board.
Students will put 3 shapes on their secret boards.
They want to try to guess the 3 shapes on their partners board before their partner guesses the shapes on their own board.
To make a guess students must say dates (example January 10th) the other student will look at their board and see if part of a shape is there. They will say Yes or No.
The students take turns making guesses until one of the students has found all the other students shapes.

学生たちは皆一人一人の紙を上げて、その紙に2つのグリッドはある。上のグリッドにパートナーのすいりょうする。下のグリッドは自分のひみつグリッドだ。
そのひみつグリッドで3つの形をおどる。
最初にパートナーの形を言い当てるやりたい。
すいりょうで、学生達は月日を言う、そしてパートナーは自分のひみつグリッドに見て1つの形は入ているかどうか。そして「yes」か「no」を言う。
学生は1つのすいりょうして、そしてパートナーはすいりょうして、一人の全部の形を見つけたまでにする。

Cool down
Have students tell me their birthdays when they are finished.
             

Tuesday, May 29, 2012

Year 6: Unit 2 Part 2


Grade 6 Unit 2 Part 2
Months
Goal: Be able to ask and Answer “When is your Birthday?” “It’s in _____”

Start with just the months
            Go through once or twice
           
Whisper Waves
            Make 3 Lines
                        The first person in each line looks at a card. They whisper to the person behind them. When the last person in line hears the word the run to the front of the class and touch the word on the board. If they are right their team gets 5 points.
            Many rounds should be played
            The team with the most points wins

Students should then remember the phrases
            When is your birthday?
                        It’s in ______

Students play the Mr. Fox Game
Students all line up against 1 wall
One person is the fox
All the students ask
            When is your birthday?
                        The fox says It’s in ______.
                        The students then take the number of steps associated with the month
                                    So for May they take 5 steps
                                    For February they take 2 steps
                        After a while when the students ask
                                    When is your birthday?
                        The fox will say.
                                    Today!
                        The fox will then chase the students and try catch as many as they can
                                    The students that are caught are the new foxes
Or
Red Rover
            Students should get into two lines
            The goal is to make your group the biggest
            Students from one line ask all together
                        “When is your birthday?”
            The students from the other line must say “it’s in ______”
                        Any student with a birthday in that month must run over to the other side. They are now on the new team. The same month cannot be said twice in a row.

TPR Months
            When the students hear the name of a month they must clap the number associated with it
            So if they hear May they must clap 5 times.
            If they here January they clap 1 time


Year 6: Lesson 1 Part 3 and Lesson 2 Part 1


Grade 6
Lesson 1 Part 3
Lesson 2 Part 1

Have the students bring their Flash cards

I will say a letter, they must raise that letter

Seasons
            Teach the students the names of the seasons
                        Winter
                        Spring
                        Summer
                        Fall
                                    Show them that we have seasons in Colorado
Months
            Begin with Month Flash cards
            Months song
           
Teach the Phase
            When is your birthday?
                        It’s in _______
Activity
Using only English the students should get in order based on their birthday
            When is your birthday?
                        It’s in November
Use these groups to play Karuta
            Play alphabet Karuta

Year 6: Unit 1 Part 2


Grade 6
Unit 1 Part 2
Goal Alphabet, and Do you have

Warm up
Hello
Hello
My name is Katie
My name is _____
Nice to meet you.
Nice to meet you, too.

Review Do you have ___? /Yes I do.
Use the 5 animal cards from last week

Alphabet Song
Sing the Alphabet song

Quiz the students on lowercase; see how much lower case the students know using flashcards.

Karuta
Put the cards in the middle of a group, Students must pick up the cards I say.

Bingo
Students use lowercase letters to fill out the bingo cards. I will say the letter. Letters that are the same big and small will be eliminated (c k o p s v w x z)

Telephone
Students stand in lines. At the front of 1 line there will be a stack of uppercase letters. At the back of the line there will be lowercase letters, the student at the front of the line picks up a card, and whispers the letter to the person behind them, the letter is whispered down the line, the last person in the line must pick up the corresponding letter at the back, and bring it to the front of the line, the cards are then matched. The team that has the most pairs wins.


Year 6: Unit 1 Part 1

Year 6
Unit 1 Part 1

Do you have a …?

Warm up and review.
Go through vocabulary flash cards that they will be using for the go fish game. Make sure they have it down. (Example Bear, Tiger, Giraffe, Panda, Monkey)

Go Fish Game
Have enough flash cards so that each student has 5 cards. Tell the students that they are to go around the room, they should Janken(Rock, Scissors, Paper) to see who goes first. The student that wins Janken asks the other student “Do you have a …?” if the second student does have the card the other student replies “Yes, I do.” and gives the other student the card. If the student does not have the card they say. “No, I don’t.”
The person with the most pairs at the end is the winner.
When the game is over a work sheet should be handed out to students. The students should write Yes I do. or No, I don’t. and the number at the side of the page. At the top of the form there should be a line for names. Students should be encouraged to write their name in roman characters with the first letters capitalized.

Find your team
Hand out one animal to each person. They should be given at random. Each student must ask the other students. “Do you have a ____?” ( they ask if the other student has the same card as them). The other student then answers “Yes, I do.” or “No, I don`t” If they both have the same card they are on the same team.

Shy Moony (Hangman relabeled)
Students as if there is a certain letter on the board if there isn’t part of moony disappears. If there is, moony stays. If the students can guess the word before all of moony disappears, they win, and moony comes back.

Cool Down
Review “Do you have a ___?” grammar, using animal flash cards.